Building servers
that actually work.
I build and configure Minecraft server ecosystems — from gameplay systems and plugin setups to Pterodactyl server operations, performance and day-to-day management.
Not just another
plugin configurator.
I work across the whole server stack instead of treating every problem like a YAML file with feelings.
I’m Md Afaque Ashraf, a Minecraft server developer focused on configuration, gameplay systems and server operations.
I work with complete multiplayer setups: plugin ecosystems, economies, permissions, performance, server configuration and the practical day-to-day work that keeps a server running properly.
My strongest areas are BoxPvP and Lifesteal, while I’ve also worked across SMP, Prison and broader network setups.
Projects I've
worked on.
A selection of server projects spanning BoxPvP, Lifesteal, SMP, Prison and network work.
Incinerator Box
Flagship BoxPvP project with custom kits, competitive systems, economy integration and performance-focused infrastructure.
Arcana Box
Custom BoxPvP ecosystem featuring arena design, enchantment systems and competitive progression.
ArialMC
Lifesteal-focused server built around heart mechanics, PvP and community progression.
MiniatureMC
Community SMP with custom gameplay modifications, economy balancing and long-term progression.
CozmoLife
Lifesteal environment with custom shops, combat mechanics and player-focused UX.
Pingless
Current Executive Team role focused on Pterodactyl server operations, configuration, server management and troubleshooting within a hosting environment.
More Projects
StoneBox, StonePrison, RedPandaBox, Dagvuan SMP, Shimmering BoxPvP and additional server builds.
My working
stack.
The tools and systems I work with when turning a blank server directory into an actual network.
Server Core
Server software, configuration, optimization and gameplay infrastructure.
Game Systems
Competitive modes, economies, progression, permissions and player systems.
Server Operations
Hands-on Pterodactyl management, server configuration, resource changes, software selection and troubleshooting.
Built through
actual server work.
From building Minecraft networks to working inside a real hosting environment, my experience is mostly hands-on.
Executive Team · Pingless
Working on server operations and configuration inside Pingless, including Pterodactyl server management, resource changes, egg and Docker image selection, server software changes, deletion/creation and troubleshooting.
Minecraft Server Development
Building and configuring complete multiplayer experiences across BoxPvP, Lifesteal, SMP, Prison and network setups.
Server Operations
Performance troubleshooting, plugin conflicts, configuration, permissions, economies and day-to-day server maintenance.
Have a server
to build?
For Minecraft server development, Pterodactyl configuration, server operations or project work, contact me through one of the channels below.